Feather tutorial

In this tutorial, I show how to create a natural-looking feather using a low-poly modeling approach. Instead of sculpting fine details, the feather gains its lifelike appearance through smart texturing and shading. It’s fully flexible — bending and moving naturally with the garment — while keeping the model lightweight and efficient. This method allows the feather to feel alive and elegant without relying on heavy geometry. Perfect for 3D fashion, character design, or anyone interested in realistic, efficient assets for games and animation

https://www.artstation.com/saharkhazeni/blog/3Zerm/low-poly-realistic-flexible-feather-in-marvelous-designer-substance-painter-english-subtitle

made in clo3d
textured in substance painter
rendered in marmoset Tool Bag

made in clo3d
textured in substance painter
rendered in marmoset Tool Bag